Click the PC icon in Cheat Engine in order to select the game process. The HEMI Cuda appears in Motor City Online and can reach a top speed over 150 mph.
Because of this mechanic, you'll find yourself doing tons of races in one area, invariably getting really tired of your current environment, and therefore find the events significantly less fun. Open our website on a Windows PC to download the app.
You'll have to complete a certain number of events in each area before unlocking a new one, which works to the detriment of the game. Need for speed: Undercover Nintendo Wii +7 (965)195-55-34 / +7 (926. You'll participate in tons of different races against a variety of computer-controlled players. It doesn't do anything to dramatically affect gameplay, but it supplements the lack of reality that's set up by the storytelling.Īctual racing events are fairly standard fare if you've ever played a Need for Speed title, or any racing game for that matter, you'll have a good idea of how Undercover really works. It's really strange to be speeding along the freeway and encounter just a handful of cars in a four or five-minute period. As a result, you seldom get to take advantage of shortcuts you discover, which leaves the whole open-world mechanic feeling decidedly useless.Īnother really strange part of the free-roaming component of this game is that you'll seldom run into other vehicles on the road. However, the development team foolishly decided to map out very linear courses for races, completely blocking off any streets outside the main course. While there's no material reward for exploring your surroundings, an obvious advantage to doing so would normally be your mastery of the streets and knowledge of shortcuts that can help you out in races. So, while just driving around can be pretty fun at first, it quickly wears thin because there's not much to keep you going. There are no secret missions, no unlockables to find, and no goals to accomplish (like breaking down gates in Burnout Paradise, for example). For example, there's no real benefit derived from roaming the open world. However, this open-world racing approach usually fails to work. Each metropolis is complete with lots of different environments, which largely serve to keep driving enjoyable and interesting. You're given three large cities linked by huge highway systems. It brings with it a return to a heavily influence from police in the storyline last seen in Need for Speed: Most Wanted after Need for Speed: Carbon had little to do with the police and they were non-existent in Need for Speed: ProStreet. After a less-than-awesome venture into menu-based racing events with ProStreet, Undercover moves back into familiar ground: open-world racing. Need For Speed: Undercover was released as a Need For Speed game from EA Black Box in November 2008.